meeker
06-09-2009, 10:16 PM
Rain Dance UU Team
:321:Wailord @ Damp Rock
Water veil - Adamant
252 HP 252 Attack 4 Defense
Waterfall (STAB)
Earthquake
Rain Dance
Avalanche
Begin with Rain Dance, the decide whether or not to switch to another poke to combat the opposing foe. Avalanch takes advantage of Wailords weak speed stat.
:124:Jynx @ Wide Lens
Forwarn - Timid
252 Speed 252 SpcAttack 4 SpcDefense
Lovely Kiss
Psychic (STAB)
Blizzard (STAB)
Focus Blast
Begin with Lovely Kiss to incapacitate the foe. Wide Lens increases the accuracy of both the low accuracy Lovely Kiss, as well as the STABed Blizzard. (final move is for variety)
:476:Probopass @ Leftovers
Magnet Pull - Calm
252 HP 129 Defense 129 SpcDefense
Stealth Rock
Earth Power
Thunder
Thunder Wave
Set up Stealth Rocks, then incapacitate the foe with Thunder Wave. With the rainy weather, Thunder's accuracy will be raised to maximum potential. Earth Power acts as a strong variety move.
http://pokemon.marriland.com/images/dp/icons/091.gifCloyster @ Muscle Band
Skill link - Impish
252Defense 252HP 4Attack
Spike Cannon
Dive???(via move tutor) (STAB)
Icicle Spear (STAB)
Rain Dance
If the rainy weather were to end, and Wailord is incapacitated, use Rain Dance. Follow up with appropriate moves for current situations. It would be best to use Dive though, to take advantage of the rainy weather.
:211:Qwilfish @ Black Sludge
Swift Swim - Jolly
252Speed 252Attack 4HP
Waterfall (STAB)
Poison Jab (STAB)
Explosion/Destiny Bond
Taunt
Begin by taunting potential walls. Follow up waterfall, due to rain for STAB and weather bonus. Poison Jab whatever comes your way that water doesn't give you some good damage against. When going down, take the foe with you using either Explosion or Destiny Bond (not sure which one to go with).
:237:Hitmontop @ Expert Belt
Technician - Careful
252SpcDefense 129Attack 129HP
Bullet Punch
Triple-Kick (STAB)
Rapid Spin
Earthquake
With the assistance of technician, all moves except Earthquake are powered up. Triple-Kick's base power increases to a total of 114(I think...isn't this what the equation would be: (10x1.5(STAB)x1.5(technician)) + (20x1.5x1.5) + (30x1.5x1.5) = 114 (STAB = x1.5...right?). With the added power of an expert belt, this attack can be quite devastating. Rapid Spin to expel unwanted entrance obstacles. Bullet Punch whatever needs to be finished off. EQ annoying electric types that want to take advantage of the rain.
I'm not really a real battler, so this could be the single worst possible team EVER, and I would have no idea. As much help as I can get would be wonderful.
:321:Wailord @ Damp Rock
Water veil - Adamant
252 HP 252 Attack 4 Defense
Waterfall (STAB)
Earthquake
Rain Dance
Avalanche
Begin with Rain Dance, the decide whether or not to switch to another poke to combat the opposing foe. Avalanch takes advantage of Wailords weak speed stat.
:124:Jynx @ Wide Lens
Forwarn - Timid
252 Speed 252 SpcAttack 4 SpcDefense
Lovely Kiss
Psychic (STAB)
Blizzard (STAB)
Focus Blast
Begin with Lovely Kiss to incapacitate the foe. Wide Lens increases the accuracy of both the low accuracy Lovely Kiss, as well as the STABed Blizzard. (final move is for variety)
:476:Probopass @ Leftovers
Magnet Pull - Calm
252 HP 129 Defense 129 SpcDefense
Stealth Rock
Earth Power
Thunder
Thunder Wave
Set up Stealth Rocks, then incapacitate the foe with Thunder Wave. With the rainy weather, Thunder's accuracy will be raised to maximum potential. Earth Power acts as a strong variety move.
http://pokemon.marriland.com/images/dp/icons/091.gifCloyster @ Muscle Band
Skill link - Impish
252Defense 252HP 4Attack
Spike Cannon
Dive???(via move tutor) (STAB)
Icicle Spear (STAB)
Rain Dance
If the rainy weather were to end, and Wailord is incapacitated, use Rain Dance. Follow up with appropriate moves for current situations. It would be best to use Dive though, to take advantage of the rainy weather.
:211:Qwilfish @ Black Sludge
Swift Swim - Jolly
252Speed 252Attack 4HP
Waterfall (STAB)
Poison Jab (STAB)
Explosion/Destiny Bond
Taunt
Begin by taunting potential walls. Follow up waterfall, due to rain for STAB and weather bonus. Poison Jab whatever comes your way that water doesn't give you some good damage against. When going down, take the foe with you using either Explosion or Destiny Bond (not sure which one to go with).
:237:Hitmontop @ Expert Belt
Technician - Careful
252SpcDefense 129Attack 129HP
Bullet Punch
Triple-Kick (STAB)
Rapid Spin
Earthquake
With the assistance of technician, all moves except Earthquake are powered up. Triple-Kick's base power increases to a total of 114(I think...isn't this what the equation would be: (10x1.5(STAB)x1.5(technician)) + (20x1.5x1.5) + (30x1.5x1.5) = 114 (STAB = x1.5...right?). With the added power of an expert belt, this attack can be quite devastating. Rapid Spin to expel unwanted entrance obstacles. Bullet Punch whatever needs to be finished off. EQ annoying electric types that want to take advantage of the rain.
I'm not really a real battler, so this could be the single worst possible team EVER, and I would have no idea. As much help as I can get would be wonderful.