View Full Version : Success Rates
HMTKSteve
07-30-2009, 10:46 AM
Do you like or dislike the success rates for missions?
Trombones13
07-30-2009, 10:49 AM
I'm OK with Tier 1 (although it could be argued that they're a little high), and I've completed all three levels of that tier, but I can barely do anything on Tiers 2 and 3 without failing somehow, and none of them are above 50% for me (Lv. 21 and full Will)...so I wouldn't mind them being a little higher.
joinred1127
07-30-2009, 11:08 AM
Right now I have unlocked tiers three and four and none of those missions are above fifty percent for me, and my Will is 350.
Trombones13
07-30-2009, 11:09 AM
Oh, yeah; I should probably mention that I still haven't bought a house... ^^;
Most of them are at 95% for me. I think it not only has something to do with Will, but also your stats, right? (Strength, Guard, etc) So maybe if you guys go to the gym more your numbers will rise.
I'm happy with the numbers. As I progress the lower missions get higher chances and then I open new missions that have low chances and yeah... I think it works quite well.
Is there a tier 6?
HMTKSteve
07-30-2009, 12:09 PM
Is there a tier 6?I need seven mission names to create a Tier 6 :)
Speaking of Tiers. How would you feel if tiers became location based rather than strictly level based?
pikaluva13
07-30-2009, 12:12 PM
That'd be kinda cool :)
Sorgatani
07-30-2009, 12:24 PM
It makes sense to make missions location-based, but it would need some tweaking; at present I have 4 tiers available to me and only 2 towns - but I believe the next town will be at my next level up.
For reference: I'm currently at level 29
HMTKSteve
07-30-2009, 12:29 PM
but I believe the next town will be at my next level up.I need to fix that. There should be a new town at each ten level increment.
While I think adding location into the mix of what missions are doable would be cool, I think that level, will, and stats shouldn't lose their effects. So like... You have to be level 20 to see this and that mission, but you also have to be in Purple Town or whatever, and your chances still depend on all the things they currently depend on. It would encourage more extensive exploring throughout the progression instead of it just being so static as, these missions are in this town and these are in that. I think that would be cool.
belnumcree
07-30-2009, 03:04 PM
I like the success rate, it adds another layer to the game. Working in the gym to increase stats for a better success rate. :-D
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