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Kiwi
08-05-2008, 10:47 PM
I've thought of a team that i might be breeding soon, but im not sure about some of the pokemans, because im trying to stay in BL/UU pokemon.

Muk-Sticky Hold-Relaxed(+Def -Spd)-126 HP,126 Att, 252 Def
Lum Berry

Gunk Shot
Disable
Mean Look
Rest

Aggron-Rock Head-Adamant or Relaxed?-252 Att, 252 Def
Leftovers

Metal Burst
Double Edge
Dragon Rush/Dragon Claw
Shadow Claw


Raichu-Static- Hasty(+Spd -Att)- 252 Spd, 252 Sp.Att
Choice Specs

Thunder Bolt
Focus Blast
Grass Knot
Hidden Power

Relicanth- Rock Head-Relaxed-252 Def, 252 Att
Shell Bell

Head Smash
Double Edge
Waterfall
Earthquake

Hypno-Forewarn-Calm-252 HP 252, Sp.Def

Hypnosis
Nightmare/Dream Eater
Toxic
Endure

Charizard-Blaze-Hasty-252 Spd, 252 Sp. Att

FlameThrower/Heat Wave
Air Slash
Dragon Pulse
HP Water


What do you guys think, I know ive got 3 Physical Walls/Tanks, but i cant decide which one to get rid of and which to keep.

WestCoastNinja
08-05-2008, 10:53 PM
Im only gonna say one thing.Never waste a slot on a move like disable. It is without a doubt one of the worst moves in the game. Terrible accuracy and completely useless. Throw another attack in there.

Kiwi
08-05-2008, 11:00 PM
Maybe Shadow ball? Apart from that, what do you think of the rest of the pokemon?

Babael
08-05-2008, 11:30 PM
I've thought of a team that i might be breeding soon, but im not sure about some of the pokemans, because im trying to stay in BL/UU pokemon.

Muk-Sticky Hold-Relaxed(+Def -Spd)-126 HP,126 Att, 252 Def
Lum Berry

Gunk Shot
Disable
Mean Look
Rest

I'd change it's move set, as it stands now you get totally walled by all steel types. I'd drop disable for EQ. Gunk Shot's accuracy puts me off alot, thunder is more accurate, if you want to have a poison type move(it's type coverage is pretty poor anyway) Poison Jabs an option, though I think Shadow Sneak or Explosion are better options. I'd also go with a Sassy or Careful nature, Muk's special def is way more impressive than it's def. I honestly think Weezing would be a better choice if you want a physical wall

Aggron-Rock Head-Adamant or Relaxed?-252 Att, 252 Def
Leftovers

Metal Burst
Double Edge
Dragon Rush/Dragon Claw
Shadow Claw

I'd ditch the dragon moves for EQ, as it stands now other steel types wall you. I also think thunder wave is also an option, at least Aggron will out run something for once. Unless Aggron's going to be a wall(I wouldn't make it one) you should go with an adamant nature and run it with a focus sash so you can get the most out of Metal Burst. You can also go and make it a Sub-Puncher. At least you'll have a sub to hide behind. I also suggest you invest some EVs in HP.


Raichu-Static- Hasty(+Spd -Att)- 252 Spd, 252 Sp.Att
Choice Specs

Thunder Bolt
Focus Blast
Grass Knot
Hidden Power

Go with a Timid nature, your defense are already too fragile and you're not utilizing both of your attack stats. A def- nature only hinders you. What Hidden Power are you trying for anyway?

Relicanth- Rock Head-Relaxed-252 Def, 252 Att
Shell Bell

Head Smash
Double Edge
Waterfall
Earthquake

Once again invest some EVs in Hp. I'd get rid of this guy, with him over half your team is weak to EQ, a MixedNidoking or anything with decent attack and EQ can really mess your team up. If you want a water type Ludicolo is a good choice and it resists EQ

Hypno-Forewarn-Calm-252 HP 252, Sp.Def

Hypnosis
Nightmare/Dream Eater
Toxic
Endure

I'd actually scrap this entire set, since it's usefulness is hindered by the sleep clause and they can just switch out their sleeping pokemon. I'd either run a nasty plott set or a sleep talking one. Also remember with walls you also have to invest EVs in HP.

Charizard-Blaze-Hasty-252 Spd, 252 Sp. Att

FlameThrower/Heat Wave
Air Slash
Dragon Pulse
HP Water

Honestly I wouldn't consider Charizard without a rapid spinner. If you're running a straight special set go with a timid/modest nature or you can give it a Mild nature and turn it into a much needed mixed attacker.

What do you guys think, I know ive got 3 Physical Walls/Tanks, but i cant decide which one to get rid of and which to keep.

Well, those are my suggestions. What tier environment do you plan on playing in? A SD Lucario, Alakazam, Garchomp(any dragon really), and Skarmory will give you major issues as you team is now. That's all I can think of for now.

Kiwi
08-06-2008, 12:16 AM
So i swap Muk for a weezing, swao Agrrons Dragon move for EQ, make Raichu Timid, Replace relicanth with a ludicolo, now that i look back on it, Hypno is pretty bad, maybe i should have a rapid spinner instead so i can keep charizard?
I was thinking of having HP Ground or Fire for raichu

revelp8
08-06-2008, 12:21 AM
a rapid spinner is a must on your team because even if one on your pokes is weak to it, then its good as done. everything else, has been said by the battle queen of the site ^.^

Babael
08-06-2008, 12:21 AM
So i swap Muk for a weezing, swao Agrrons Dragon move for EQ, make Raichu Timid, Replace relicanth with a ludicolo, now that i look back on it, Hypno is pretty bad, maybe i should have a rapid spinner instead so i can keep charizard?
I was thinking of having HP Ground or Fire for raichu

Ludicolo can also serve as a special wall if you get rid of hypno. As for the rapid spinner you should look up the pokes who learn the move.

Kiwi
08-06-2008, 12:30 AM
Ludicolo can also serve as a special wall if you get rid of hypno. As for the rapid spinner you should look up the pokes who learn the move.

lets see, kabutops can learn it with breeding, that could definetly be an option... except its weak to EQ like Relicanth. maybe Hitmonlee with this moveset

Rapid Spin
Blaze Kick
Brick Break
EQ

What do you think about that?

Babael
08-06-2008, 12:38 AM
lets see, kabutops can learn it with breeding, that could definetly be an option... except its weak to EQ like Relicanth. maybe Hitmonlee with this moveset

Rapid Spin
Blaze Kick
Brick Break
EQ

What do you think about that?

That's fine, Claydol's another one. Here' a list of rapid spinners.Click! (http://www.serebii.net/attackdex-dp/rapidspin.shtml)

N0t2f34r
08-17-2008, 12:30 PM
Hitmonlee also has access to Rapid Spin if you are in serious need of a spinner, but you're better off with Hitmontop for that.

Hitmon top is a better rapid spinner because of his speed.

Babael
08-17-2008, 03:34 PM
Hitmon top is a better rapid spinner because of his speed.

It all depends on what purpose your rapid spinner needs to serve in your team. Some people need rapid spinners to serve more defensive rolls, therefore one pokemon can't be better than the other since they don't always serve the same purpose.

Kiwi
09-04-2008, 06:41 AM
Ok, I've made a completely new team (well, I've THOUGHT of a completely new team, I haven't made it yet XD), and I decided that I should ditch the BL or under theme, and just made a completely (I think) OU team. :o:o But I haven't thought of items yet

Umbreon-Careful/Impish-252 Sp.Def, 126 HP, 126 Def

Moonlight
Confuse Ray/Toxic
Pursuit
Substitute

Should I make him completely a Sp. Def wall or a mixed wall??

Rhyperior-Relaxed-126HP-126Att-252 Def

Avalanch/Stealth Rock
EQ
Rest
Sleep Talk

Anything wrong with him?

Garchomp- Jolly- 252 Spd 252 Att 4 HP

EQ
Dragon Claw
Shadow Claw
Brick Break

Should I ditch Shadow Claw for Swords Dance??

Blissey- Gentle- 252 HP 252 Sp.Def 4 Sp.Att

Softboiled
Ice Beam/Flamethrower
Toxic
Substitute/Metronome

Flamethrower would deal with Steel types like Metagross that resist Toxic, I'm thinkign I should go with Substitute over Metronome, because metronome could use explosion or something I don't want, but with Substitute Blissey is almost exactly like Umbreon.


Porygon-Z-Timid-252 Spd 252 Sp.Att 4 HP

Thunderbolt
Tri-attack
Psychic
Shadow Ball

My special attacker, nothing much else to say.

Lucario-Naive/Hasty-252 Spd 126 Att 126 Sp.Att 4 HP

Blaze Kick
Agility/Dark Pulse
Cross Chop/Close Combat/Aura Sphere
Flash Cannon

My mixed attacker, I'm not sure wether to use Agility or Dark Pulse, because without Agility Lucario isn't really extremely fast. And Cross Chop is really powerful but inacurate,Close Combat has more power, but Aura Sphere doesn't miss.

Does my team have any major problems??

pokemonmaster_146
09-04-2008, 09:30 AM
how about puting stone edge on ryperior and dark pulse/shadow ball/psychic on umbreon?

Babael
09-04-2008, 03:27 PM
Ok, I've made a completely new team (well, I've THOUGHT of a completely new team, I haven't made it yet XD), and I decided that I should ditch the BL or under theme, and just made a completely (I think) OU team. :o:o But I haven't thought of items yet

Umbreon-Careful/Impish-252 Sp.Def, 126 HP, 126 Def

Moonlight
Confuse Ray/Toxic
Pursuit
Substitute

I think you should get rid of him, all of your walls have a weakness to the fighting type, which is a very common type. If you choose to keep it never lead with it, Taunter's like Gyrados will do nothing but incapacitate and set-up on Umbreon.

Rhyperior-Relaxed-126HP-126Att-252 Def

Avalanch/Stealth Rock
EQ
Rest
Sleep Talk

I think those x4 weaknesses will really hamper it's ability to tank, Impish would be a better nature for it, you're not running trick room, so there's not reason to run a speed - nature.

Garchomp- Jolly- 252 Spd 252 Att 4 HP

EQ
Dragon Claw
Shadow Claw
Brick Break

Should I ditch Shadow Claw for Swords Dance??Yes, you should or give it Crunch and slap a choice scarf on it

Blissey- Gentle- 252 HP 252 Sp.Def 4 Sp.Att

Softboiled
Ice Beam/Flamethrower
Toxic
Substitute/Metronome

Metagross will survive the flamethrower and Mash your Bliss into next week, the fact that you're running a def- nature will only insure her demise.


Porygon-Z-Timid-252 Spd 252 Sp.Att 4 HP

Thunderbolt
Tri-attack
Psychic
Shadow Ball

You really should list their items, I'd find another special attacker. This also adds to your humongous fighting weakness

Lucario-Naive/Hasty-252 Spd 126 Att 126 Sp.Att 4 HP

Blaze Kick
Agility/Dark Pulse
Cross Chop/Close Combat/Aura Sphere
Flash Cannon

Flash Cannon's not worth the move slot, you should probably switch to an attack/sp. attack+, def- nature or you just won't have the power you'll need also LO this guy.

Does my team have any major problems??

As I said before, a MixApe completely massacres your team. Use this link (http://pokemon.marriland.com/diamond_pearl/team_builder/) when you're team building.

Kiwi
09-20-2008, 12:01 AM
Thanks for pointing out those errors, and the website is useful aswell
So since Garchomp is now Uber, I've made a new Pokeman. And the same for Umbreon, Blissey, Rhyperior and Porygon-Z(well, I've made a new pokeman to replace them, but they're not Uber).

Garchomps replacement.
Flygon-Jolly, 252 Spd, 252 Att, 6 HP (Flygon has decent HP and Defences, so should I change the EV spread?)

Dragon Claw
Earthquake
Crunch
U-Turn/ ThunderPunch (Flygon gets ThunderPunch in Platinum doesn't it?)

Well, since I don't have Platinum right now, so even if Flygon does get ThunderPunch, Flygon will be the last pokeman I breed


Blisseys replacement
Togekiss, Calm, Serene Grace, 252 HP 126 Sp.Att 126 Sp.Def 6 Def

Nasty Plot
Encore
Baton Pass
Air Slash


Porygon Z's replacement

Starmie, Modest, Natural Cure 252 Spd, 252 Sp. Att, 6 HP
Recover/Rapid Spin
Ice Beam
Surf
Psychic

Rhyperiors replacement

Hippowdon, Lax, 252 HP, 126 Def 126 Att

Stealth Rock
Slack Off
Earthquake
Fire Fang/Ice Fang/Curse


Umbreon replacement
Bronzong-Sassy, 252 HP, 126 Def, 126 Sp.Def

Gyro Ball
Trick Room
Toxic
Protect

Any major problems now?? With weaknesses there are no bright red cells on that site. So that's good:)