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wongerman
09-30-2008, 07:41 PM
At a Glace:




http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa424.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa485.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa251.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa373.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa134.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa051.png

4 OverUsed 2 BorderLine

In Depth:


http://www.pokemonelite2000.com/sprites/dpmba/dpmba424.png
Ambipom @ Life Orb
Jolly Nature - Techicien
252 Atk / 252 Speed / 6 HP
~ Payback
~ Brick Break
~ Fake Out
~ U Turn

It's a Flinch and Flee lead Ambipom. It packs Life Orb for that unexpected extra power. Payback to hit ghosts that wall me. The rest goes with the Flinch and Flee strat.

http://www.pokemonelite2000.com/sprites/dpmba/dpmba051.png
Dugtrio@ Life Orb
Adament Nature- Arena Trap
252 Atk / 252 Speed / 4 HP
~ Aerial Ace
~ Sucker Punch
~ Earthquake
~ Stone Edge

Revenge killer. It traps pokemon with arena trap and simply kills em. The Sucker punch are for pokemon stronger then me.


http://www.pokemonelite2000.com/sprites/dpmba/dpmba485.png
Heatran @ Choice Specs
Modest Nature - Flash Fire
40 HP / 252 SpA / 216 Spe
~ Fire Blast
~ Dragon Pulse
~ Earth Power
~ Explosion

My Special Sweeper. It's Smogon Standard and is sure to be paired with Celebi for the common CeleTran combo. I chose Fire Blast over Overheat or Flamethrower for more power without the awful decrease,


http://www.pokemonelite2000.com/sprites/dpmba/dpmba134.png
Vaporeon @ Leftovers
Calm Nature - Water Absorb
188 HP / 252 Def / 68 SpA
~ Protect
~ Surf
~ Wish
~ Toxic

Standard Toxic Stall Vaporeon. Toxic whatever is sent in, then vary between Surf/Protect until i need to Wish. Standard.


http://www.pokemonelite2000.com/sprites/dpmba/dpmba373.png
Salamence @ Life Orb
Adament Nature - Intimidate
252 Atk / 120 HP / 136 Speed
~ Dragon Dance
~ Dragon Claw
~ Fire Blast
~ Earthquake

I send it out as a Late Game sweeper. By this point in the game, there shouldn't be many Mence counters left. The point is to D Dance during the turn the opponent attacks. Then retaliate with Mence that has +1 Atk +1 Speed. It'll outspeed most things that can damage Mence a lot.


http://www.pokemonelite2000.com/sprites/dpmba/dpmba251.png
Celebi @ Leftovers
Bold Nature - Natural Cure
252 HP / 220 Def / 36 Spe
~ Grass Knot
~ Leech Seed
~ Recover
~ Thunder Wave

Standard defensive Seeder Celebi. It sets out the seeds then stalls with it. Grass Knot is for residual damage and Recover when needed. Thunder Wave for Status Condition.

Thanks for reading. Please rate

EDITED ON OCTOBER 13 2008

saske9090
10-06-2008, 05:57 PM
Alright. Please rate my Team. At a Glace it has 2 BL and 4 OU. Enjoy., Thanks

Ambipom @ Life Orb
Jolly Nature - Techicien
252 Atk / 252 Speed / 6 HP
~ Double Hit
~ Brick Break
~ Fake Out
~ U Turn

It's a Flinch and Flee lead Ambipom. It packs Life Orb for that unexpected extra power. And i replaced the possible Return/Payback with Double Hit. It makes more sense IMO. That's pretty much it

Blaziken @ Choice Scarf
Rash Nature - Blaze
76 Atk / 216 SpA / 216 Spe
~ Sky Uppercut
~ Fire Blast
~ Hidden Power Ice
~ ThunderPunch

It's my Mixed Choice Scarfed Sweeper. It's a pretty standard. Smogon Standard stuff. Fire Blast over Overheat because I don't want to get a minus two Sp. Atk after using it.

Heatran @ Choice Specs
Modest Nature - Flash Fire
40 HP / 252 SpA / 216 Spe
~ Fire Blast
~ Dragon Pulse
~ Earth Power
~ Explosion

My Special Sweeper. It's Smogon Standard and is sure to be paired with Celebi for the common CeleTran combo. I chose Fire Blast over Overheat or Flamethrower for more power without the awful decrease,

Vaporeon @ Leftovers
Calm Nature - Water Absorb
188 HP / 252 Def / 68 SpA
~ Hidden Power Electric
~ Surf
~ Wish
~ Shadow Ball

I went with Shadow Ball over Ice Beam only for coverage against those pokemon that wall me. Like Dusknoir etc. It is a risk...but It makes sense as I am always getting walled by those things.

Salamence @ Focus Sash
Adament Nature - Intimidate
252 Atk / 120 HP / 136 Speed
~ Dragon Dance
~ Dragon Claw
~ Fire Blast
~ Earthquake

This is my own Novelty set. I send it out as a Late Game sweeper. By this point in the game, there shouldn't be many Mence counters left...but just in case, i've got Focus Sash. The point is to D Dance during the turn the opponent attacks. Then retaliate with Mence that has +1 Atk +1 Speed. It'll outspeed most things that can damage Mence a lot.

Celebi @ Leftovers
Bold Nature - Natural Cure
252 HP / 220 Def / 36 Spe
~ Grass Knot
~ Leech Seed
~ Recover
~ Hidden Power Ice

Standard defensive Seeder Celebi. It sets out the seeds then stalls with it. Hidden Power Ice and Grass Knot are for residual damage and Recover when needed.




Thanks for reading. Please rate

well im not gonna rate ur team becaus ei dont know too much about ur pokemon but ambipom with 6 hp?

revelp8
10-07-2008, 12:11 AM
uhh, thats for the HP EVs. not the actual amount silly. :p

your weak to SD luke and they usually carry sash as well. and fighters in general, once mence is done in for. infernape does blazikens job better and is able to counter fighters in general.

wongerman
10-12-2008, 08:10 AM
Yeah. I'm gonna replace Blaze with Mix Infernape.
Thanks. Any others?

Vott
10-12-2008, 11:42 AM
Yeah that celibi.........it only has one attack while the other moves are defence

Sorgatani
10-12-2008, 11:48 AM
Yeah that celibi.........it only has one attack while the other moves are defence

I count two attacks. HP: Ice and Grass Knot are both attacks, and Leech Seed deals constant damage of 10%, healing Celebi or whatever pokemon is out.

Vott, even if there is only one damaging move there, it doesn't make a bad build, just poor coverage.

Although it must be quite difficult to get a decent celebi!

Vott
10-12-2008, 11:50 AM
Is it okay if I put my team on here when I am done with it?

wongerman
10-13-2008, 08:14 AM
Guys. One damaging move on Celebi doesn't mean that it's a bad pokemon. It's a wall, walls are meant to have attacks that inflict status etc.



THE FIRST POST OF THIS TOPIC IS NOW EDITED TO INCLUDE THE CHANGES TAKEN PLACE IN MY COMPETITIVE BATTLING TEAM.

revelp8
10-13-2008, 11:10 AM
this is a great team build, but all in all, its all standard, once an opponent figures that out, it would be easily predicted.

But on to the team rate. I would put a few ATK EVs on heatran to ensure it kills blissey, which totally walls you there.

opt for HP electric on vappy so that you can bring that in on DD LO gyara, which would be killing a few things on here.

wongerman
10-15-2008, 05:22 PM
Thats true that it's standard. But then again, if you really think about it, teams wouldn't be standard if they weren't used as much. I'm just one of those guys who use these standard teams.

As for the Blissey issue...what Blissey would stay in on a Heatran lol. It'll Explode in it's face, making it able to be revenge killed on the next turn.

Okapi
10-15-2008, 09:04 PM
I just use what I can train best. My favorite team-member is shuckle as special wall and physical sweeper.

revelp8
10-15-2008, 09:13 PM
Thats true that it's standard. But then again, if you really think about it, teams wouldn't be standard if they weren't used as much. I'm just one of those guys who use these standard teams.

As for the Blissey issue...what Blissey would stay in on a Heatran lol. It'll Explode in it's face, making it able to be revenge killed on the next turn.

well, this is from experience, but i have survived with heatran exploding on my blissey. if you want to ensure that it kills it, then you wouldn't mind having a few more atk EVs anyways. Standard sets are great, don't get me wrong, and really utilize a pokemon for what they're truly known for, but w/o some uniqueness, you can run into some problems.


I just use what I can train best. My favorite team-member is shuckle as special wall and physical sweeper.

...ok...:rolleyes:

Babael
10-16-2008, 04:02 PM
Thats true that it's standard. But then again, if you really think about it, teams wouldn't be standard if they weren't used as much. I'm just one of those guys who use these standard teams.

As for the Blissey issue...what Blissey would stay in on a Heatran lol. It'll Explode in it's face, making it able to be revenge killed on the next turn.

Of course since Explosion is so Standard on Heatran, your opponent could predict it making you sacrifice it. I think you have a solid team there.

wongerman
10-18-2008, 01:43 PM
Thanks Babael. I'll try to invest a few more Atk EVs for Heatran :p