wongerman
09-30-2008, 07:41 PM
At a Glace:
http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa424.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa485.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa251.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa373.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa134.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa051.png
4 OverUsed 2 BorderLine
In Depth:
http://www.pokemonelite2000.com/sprites/dpmba/dpmba424.png
Ambipom @ Life Orb
Jolly Nature - Techicien
252 Atk / 252 Speed / 6 HP
~ Payback
~ Brick Break
~ Fake Out
~ U Turn
It's a Flinch and Flee lead Ambipom. It packs Life Orb for that unexpected extra power. Payback to hit ghosts that wall me. The rest goes with the Flinch and Flee strat.
http://www.pokemonelite2000.com/sprites/dpmba/dpmba051.png
Dugtrio@ Life Orb
Adament Nature- Arena Trap
252 Atk / 252 Speed / 4 HP
~ Aerial Ace
~ Sucker Punch
~ Earthquake
~ Stone Edge
Revenge killer. It traps pokemon with arena trap and simply kills em. The Sucker punch are for pokemon stronger then me.
http://www.pokemonelite2000.com/sprites/dpmba/dpmba485.png
Heatran @ Choice Specs
Modest Nature - Flash Fire
40 HP / 252 SpA / 216 Spe
~ Fire Blast
~ Dragon Pulse
~ Earth Power
~ Explosion
My Special Sweeper. It's Smogon Standard and is sure to be paired with Celebi for the common CeleTran combo. I chose Fire Blast over Overheat or Flamethrower for more power without the awful decrease,
http://www.pokemonelite2000.com/sprites/dpmba/dpmba134.png
Vaporeon @ Leftovers
Calm Nature - Water Absorb
188 HP / 252 Def / 68 SpA
~ Protect
~ Surf
~ Wish
~ Toxic
Standard Toxic Stall Vaporeon. Toxic whatever is sent in, then vary between Surf/Protect until i need to Wish. Standard.
http://www.pokemonelite2000.com/sprites/dpmba/dpmba373.png
Salamence @ Life Orb
Adament Nature - Intimidate
252 Atk / 120 HP / 136 Speed
~ Dragon Dance
~ Dragon Claw
~ Fire Blast
~ Earthquake
I send it out as a Late Game sweeper. By this point in the game, there shouldn't be many Mence counters left. The point is to D Dance during the turn the opponent attacks. Then retaliate with Mence that has +1 Atk +1 Speed. It'll outspeed most things that can damage Mence a lot.
http://www.pokemonelite2000.com/sprites/dpmba/dpmba251.png
Celebi @ Leftovers
Bold Nature - Natural Cure
252 HP / 220 Def / 36 Spe
~ Grass Knot
~ Leech Seed
~ Recover
~ Thunder Wave
Standard defensive Seeder Celebi. It sets out the seeds then stalls with it. Grass Knot is for residual damage and Recover when needed. Thunder Wave for Status Condition.
Thanks for reading. Please rate
EDITED ON OCTOBER 13 2008
http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa424.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa485.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa251.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa373.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa134.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa051.png
4 OverUsed 2 BorderLine
In Depth:
http://www.pokemonelite2000.com/sprites/dpmba/dpmba424.png
Ambipom @ Life Orb
Jolly Nature - Techicien
252 Atk / 252 Speed / 6 HP
~ Payback
~ Brick Break
~ Fake Out
~ U Turn
It's a Flinch and Flee lead Ambipom. It packs Life Orb for that unexpected extra power. Payback to hit ghosts that wall me. The rest goes with the Flinch and Flee strat.
http://www.pokemonelite2000.com/sprites/dpmba/dpmba051.png
Dugtrio@ Life Orb
Adament Nature- Arena Trap
252 Atk / 252 Speed / 4 HP
~ Aerial Ace
~ Sucker Punch
~ Earthquake
~ Stone Edge
Revenge killer. It traps pokemon with arena trap and simply kills em. The Sucker punch are for pokemon stronger then me.
http://www.pokemonelite2000.com/sprites/dpmba/dpmba485.png
Heatran @ Choice Specs
Modest Nature - Flash Fire
40 HP / 252 SpA / 216 Spe
~ Fire Blast
~ Dragon Pulse
~ Earth Power
~ Explosion
My Special Sweeper. It's Smogon Standard and is sure to be paired with Celebi for the common CeleTran combo. I chose Fire Blast over Overheat or Flamethrower for more power without the awful decrease,
http://www.pokemonelite2000.com/sprites/dpmba/dpmba134.png
Vaporeon @ Leftovers
Calm Nature - Water Absorb
188 HP / 252 Def / 68 SpA
~ Protect
~ Surf
~ Wish
~ Toxic
Standard Toxic Stall Vaporeon. Toxic whatever is sent in, then vary between Surf/Protect until i need to Wish. Standard.
http://www.pokemonelite2000.com/sprites/dpmba/dpmba373.png
Salamence @ Life Orb
Adament Nature - Intimidate
252 Atk / 120 HP / 136 Speed
~ Dragon Dance
~ Dragon Claw
~ Fire Blast
~ Earthquake
I send it out as a Late Game sweeper. By this point in the game, there shouldn't be many Mence counters left. The point is to D Dance during the turn the opponent attacks. Then retaliate with Mence that has +1 Atk +1 Speed. It'll outspeed most things that can damage Mence a lot.
http://www.pokemonelite2000.com/sprites/dpmba/dpmba251.png
Celebi @ Leftovers
Bold Nature - Natural Cure
252 HP / 220 Def / 36 Spe
~ Grass Knot
~ Leech Seed
~ Recover
~ Thunder Wave
Standard defensive Seeder Celebi. It sets out the seeds then stalls with it. Grass Knot is for residual damage and Recover when needed. Thunder Wave for Status Condition.
Thanks for reading. Please rate
EDITED ON OCTOBER 13 2008