View Full Version : What I've thrown together
Okapi
11-20-2008, 06:24 PM
Okay, I know that this is in uber class, and a bit inefficient, but it's the team I like, and amazingly awesome. After this, I'll list my non-uber team. Please rate. Also, I don't know most of my IV's, so I'll list (current level) stats for now.
Latios@Draco plate
Relaxed
Levitate
Recover
Psychic
Draco Meteor
Thunder
lvl 58, 182/122/122/169/147/132
Cresselia@lax incense
Mild
Levitate
Moonlight
Aurora Beam (to be Ice Beam)
Confusion (to be Psychic)
Protect
lvl 58, 208/103/149/155/184/114 (EVs are Sp. Att. 252, Sp. Def. 248, Def. 8)
Luxray@Zap Plate
Relaxed
Intimidate
Discharge
Thunder Fang
Crunch
Charge
lvl 69, 203/197/141/167/143/117
Steelix@Metal Coat
Quiet
Rock Head
Earthquake
Iron Tail
Stone Edge
Double-Edge
lvl 49, 135/99/209/68/69/36
Tyrannitar@Wide Lens
Mild
Sand Stream
Stone Edge
Earthquake
Thrash
Crunch
lvl 59, 212/183/138/143/128/95
Shuckle@Soft Sand
Brave
Sturdy
Earthquake
Power Trick
Protect
Toxic
lvl 22, 47/18/125/14/114/9 (EVs, as of now, are Def. 252, HP 4)
Paiopa
11-20-2008, 07:20 PM
Suggestions are in bold
Okay, I know that this is in uber class, and a bit inefficient, but it's the team I like, and amazingly awesome. After this, I'll list my non-uber team. Please rate. Also, I don't know most of my IV's, so I'll list (current level) stats for now.
Latios@Draco plate
Relaxed
Levitate
Recover
Psychic
Draco Meteor
Thunder
lvl 58, 182/122/122/169/147/132
Good moveset. Maybe replace thunder for thunderbolt for more accuracy? Also replace draco plate for choice specs or wise glasses. Another option is white herb to restore your special attack status after using draco meteor.
Cresselia@lax incense
Mild
Levitate
Moonlight
Aurora Beam (to be Ice Beam)
Confusion (to be Psychic)
Protect
lvl 58, 208/103/149/155/184/114 (EVs are Sp. Att. 252, Sp. Def. 248, Def. 8)
This sounds like a good set to me.
Luxray@Zap Plate
Relaxed
Intimidate
Discharge
Thunder Fang
Crunch
Charge
lvl 69, 203/197/141/167/143/117
I wouldn't use t-fang and discharge here. I recommend either discharge or spark. If you still want the paralyze effect use t-wave (if lux can learn it). Charge won't benefit luxray that much, imo because it's defenses are low to begin with. So having a special def boost won't do it any good. If you plan on baton passing a sub then this could work to some extent. I would replace charge with something like quick attack (egg move). Luxray, unfortunately as cool as he is, lacks speed so this will help in that regard. Crunch is always good to use so that can stay there.
Steelix@Metal Coat
Quiet
Rock Head
Earthquake
Iron Tail
Stone Edge
Double-Edge
lvl 49, 135/99/209/68/69/36
Good set here. Only thing I can suggest is using gyro ball over iron tail for more accuracy. That's up to you.
Tyrannitar@Wide Lens
Mild
Sand Stream
Stone Edge
Earthquake
Thrash
Crunch
lvl 59, 212/183/138/143/128/95
Trash is an interesting option here. Wide lens seems like a waste on this set, imo because it only benefits stone edge (which has decent accuracy to begin with). You could use either choice band or leftovers. For trash, it would be good to have someone that can set up safeguard so you don't get confused or have a berry to get rid of confusion. You might say why am I saying to use a berry for this one move and not keep wide lens for stone edge. Good point. My reason is trash hits over and over and is really powerful. Especially if you've baton passed any stat boosts you don't have to switch out because of confusion and risk hitting yourself.
Shuckle@Soft Sand
Brave
Sturdy
Earthquake
Power Trick
Protect
Toxic
lvl 22, 47/18/125/14/114/9 (EVs, as of now, are Def. 252, HP 4)
Looks good to me.
Hope these suggestions help in any way :)
Okapi
11-20-2008, 07:29 PM
A couple of things:T-Fang is a physical move, and Luxray has high attack, and moderate special. Charge therefor makes it stronger. Also, I wanted choice specs, but I'm too lazy to get them. Gyro ball is good, I hadn't thought of that. I have thunder on latios as latios was originally used to switch out from a rain-dancing masquerain. I've been meaning to change it.
Paiopa
11-20-2008, 07:32 PM
A couple of things:T-Fang is a physical move, and Luxray has high attack, and moderate special. Charge therefor makes it stronger. Also, I wanted choice specs, but I'm too lazy to get them. Gyro ball is good, I hadn't thought of that. I have thunder on latios as latios was originally used to switch out from a rain-dancing masquerain. I've been meaning to change it.
Oh ok. That's fine too. Whatever you think is best :) Just thought I'd offer whatever suggestions I could. I hope they help in any way possible. Good luck with your team!
Okapi
11-20-2008, 07:37 PM
Most of your comments are pretty helpful, but I'm lazy. Also, this was pretty similar to the team I was putting together against you.
Paiopa
11-20-2008, 07:45 PM
Most of your comments are pretty helpful, but I'm lazy. Also, this was pretty similar to the team I was putting together against you.
Ah, well I'm glad to know I can be of service. Lol you're already plotting my demise? :p
Okapi
11-20-2008, 07:47 PM
Well, we were supposed to have a battle, remember? Keeping in mind the in-fluxness of my team, we could battle in a few minutes, if you want. Otherwise, it's an indefinite amount of time until I next have wifi-from a day to a month or two.
Paiopa
11-20-2008, 07:50 PM
I remember. I really haven't planned anything specific to use against you lol. I can't battle right now though. So I guess it will have to be another time.
Okapi
11-20-2008, 08:01 PM
Alright. I guess that gives me time to improve.:-D
revelp8
11-20-2008, 08:17 PM
Okay, I know that this is in uber class, and a bit inefficient, but it's the team I like, and amazingly awesome. After this, I'll list my non-uber team. Please rate. Also, I don't know most of my IV's, so I'll list (current level) stats for now.
Latios@Draco plate
Relaxed
Levitate
Recover
Psychic
Draco Meteor
Thunder
lvl 58, 182/122/122/169/147/132
Cresselia@lax incense
Mild
Levitate
Moonlight
Aurora Beam (to be Ice Beam)
Confusion (to be Psychic)
Protect
lvl 58, 208/103/149/155/184/114 (EVs are Sp. Att. 252, Sp. Def. 248, Def. 8)
Luxray@Zap Plate
Relaxed
Intimidate
Discharge
Thunder Fang
Crunch
Charge
lvl 69, 203/197/141/167/143/117
Steelix@Metal Coat
Quiet
Rock Head
Earthquake
Iron Tail
Stone Edge
Double-Edge
lvl 49, 135/99/209/68/69/36
Tyrannitar@Wide Lens
Mild
Sand Stream
Stone Edge
Earthquake
Thrash
Crunch
lvl 59, 212/183/138/143/128/95
Shuckle@Soft Sand
Brave
Sturdy
Earthquake
Power Trick
Protect
Toxic
lvl 22, 47/18/125/14/114/9 (EVs, as of now, are Def. 252, HP 4)
I sound like a hypocrite after what i said in another thread >.> but since you got Latios in there, this team would be considered Uber. *sigh*
Salamence @ Choice Specs
Ability: Intimidate
Nature: Modest/Timid
EVs: 6 HP/ 252 SpA/ 252 Spe
Draco Meteor
Hydro Pump
Fire Blast
HP Ground/Dragon pulse
That can replace your Latios
Luxray @ Choice Band/Life Orb
Nature: Naive
Ability: Intimidate
EVs: 120 Atk/ 252 SpA/ 136 Spe
Thunderbolt
HP Grass/HP Ice
Crunch
Fire Fang
Luxray does an awesome job as a mixed attacker and STAB t-bolts can do a lot
Steelix should either be Brave or Impish nature along with plenty of SpD Evs
Tyranitar has to be Adamant/Naughty/Lonely to abuse its massive ATK stat. replace Thrash with Brick Break for coverage.
Lastly, shuckle needs all the HP EVs it can get. You don't really need to put any EVs for Def or Spd because its high enough as it is. Power trick can work, but it would totally leave you defenseless as its switched around. trick room support would be great for this pokemon
Okapi
11-20-2008, 08:33 PM
I have a specific plan for shuckle, because people seem to tend to default to special attacks, and power trick swaps the physical stats, maintaining wall status, while giving one of the most massive blows possible, earthquake with that high of an attack, to usually physically defensively weak special sweepers. Trust me, this is an extremely well-planned tank, though the one with decent IVs (though I don't remember what they were) had a bad nature. I repeat my previous argument for luxray, except it is now truly an argument, as I feel that this is directly argumentative in reply. Steelix is practically fresh, and I agree whole-heartedly with what you're saying, but this one also happens to be shiny, so I have little hope of getting another with the right nature, or at all, though I'll take your advice on EVs.
Really, at this point, the only things that I don't want to hear how to improve at all, though, are luxray and shuckle, and, as far as catching/breeding a new one, steelix.
I wanted to put houndoom on this team, but it was that or special shuckle...
Also, I plainly stated this to be uber. I'll post my sub-uber team later. Maybe after the next post.
revelp8
11-20-2008, 08:46 PM
If your not looking to improve this uber team then why post a thread?
please remind yourself, that these are only suggestions to improve your team. If you don't want to listen, fine by me :-D
Alirrath
11-20-2008, 08:57 PM
Pokemon Name @ Hold Item
Ability - Nature
EV's
-Move 1
-Move 2
-Move 3
-Move 4
Please follow the guidelines Whitdinn has posted.
Okapi
11-20-2008, 09:23 PM
Ah. Sorry. I was following example, not instruction, as this is the format that I have seen on other threads in this forum, and therefor, being the common format, assumed to be correct.
BugCatcher6
11-20-2008, 09:45 PM
Okay, I know that this is in uber class, and a bit inefficient, but it's the team I like, and amazingly awesome. After this, I'll list my non-uber team. Please rate. Also, I don't know most of my IV's, so I'll list (current level) stats for now.
Latios@Draco plate
Relaxed
Levitate
Recover
Psychic
Draco Meteor
Thunder
lvl 58, 182/122/122/169/147/132
Cresselia@lax incense
Mild
Levitate
Moonlight
Aurora Beam (to be Ice Beam)
Confusion (to be Psychic)
Protect
lvl 58, 208/103/149/155/184/114 (EVs are Sp. Att. 252, Sp. Def. 248, Def. 8)
Luxray@Zap Plate
Relaxed
Intimidate
Discharge
Thunder Fang
Crunch
Charge
lvl 69, 203/197/141/167/143/117
Steelix@Metal Coat
Quiet
Rock Head
Earthquake
Iron Tail
Stone Edge
Double-Edge
lvl 49, 135/99/209/68/69/36
Tyrannitar@Wide Lens
Mild
Sand Stream
Stone Edge
Earthquake
Thrash
Crunch
lvl 59, 212/183/138/143/128/95
Shuckle@Soft Sand
Brave
Sturdy
Earthquake
Power Trick
Protect
Toxic
lvl 22, 47/18/125/14/114/9 (EVs, as of now, are Def. 252, HP 4)
I don't see much of a difference? Although at second glance I believe Alirrath may have been talking about your post where you were just throwing names out and nothing else about them. I have never battled with any of the OU or Ubers on your list so I would not be much help there. Shuckle on the other hand, Power Trick really only works on a Trick Room team. Shuckle is slow and once you switch your defenses for attacks, you are left with 1o base defenses. Gyro Ball is a good attack. Most Shuckles I know also have Stealth Rock. Knock Off and Encore are also annoying.
Also with Shuckle defenses are beef enough, so put 252 in the sad 20 base HP. Then split the rest of the EVs between the defenses or just one defense depending on your preference.
Pokemon Name @ Hold Item
Ability - Nature
EV's
-Move 1
-Move 2
-Move 3
-Move 4
Please follow the guidelines Whitdinn has posted.
Okapi
11-20-2008, 10:36 PM
Er... I never posted any such thing, without the stats, so I haven't a clue what you're talking about.
BugCatcher6
11-21-2008, 12:28 AM
Er... I never posted any such thing, without the stats, so I haven't a clue what you're talking about.
I was talking about the list you had post of your team and the all and how Alirrath posted
Pokemon Name @ Hold Item
Ability - Nature
EV's
-Move 1
-Move 2
-Move 3
-Move 4
Please follow the guidelines Whitdinn has posted.
I didn't see anything in your first post that was out of that guideline.
But this post is now off topic, but my previous had information for your Shuckle.
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